It Boggles my Mind.

It really does. And provides a wonderful excuse for a lame pun. And a wonderful excuse to post something here. Sometimes I start writing and it surprises me that sometimes others are willing to pay for something that comes out of these fingers. (The thoughts don't stay in my mind too long. If I don't type, I may not think. Yet somehow I write in a conversational tone. Strange. especially since I don't know sign language.) (Another reason is my occasionally stream-of-consciousness posting, that I refuse to edit when it appears, somehow I figure there's that 1/1000th of a percent of my miniscule audience that actually follows/gets it/chooses to decipher or ignores it and reads anyway. Here's to you, Mr. Stream-of-Consciousness decipherer reading guy who gets it or doesn't and reads anyway.)

Ok…there was a reason I began this besides jumpstarting the grey matter, I think.

Oh yeah, Boggle. Never played it as a kid. My wife introduced me to it during our dating days. It was fun, yes. But it never seemed to particularly grab me.

Yet today I find this game highly addicting. Yeah, I freakin' love it. On the way to the bus stop. While waiting for pizza. In traffic jams. While blogging. (Sorry.) I've read numerous articles on the topic of casual gaming, and its current growth and popularity. (Yet I haven't linked to one.) So I should not be totally surprised by this new found joy. But it also reminds me about what made so many classic arcade games so great. Simplicity of gameplay.

I love my PS2 and all the highly narrative action-adventure titles with storytelling beyond much of what Hollywood may offer, and all the intricate tasks these games ask me to complete. I've button mashed my way through some early Tony Hawk games and Tekken titles. (Wait a minute…I knew exactly what I was doing. I just could not articulate to you the button combo, it was just something my fingers did.)

But after all that, sometimes it's quite cathartic to boil it all down to something simple and pure. Remove some buttons from my controller. Give me a simple goal to concentrate on, and a score (even if it's just my own) to best. Pac-Man had one joystick. That's all. One or two player buttons don't count. Eat dots. Eat more dots. Eat. That's all.

The purpose of Boggle. Make words. Lots of 'em. Clever words. Stupid words. Even plural words. Just make words. (Maybe that's why I like blogging so much.)

3 minutes. High score of 56. I can hit 60. I know it.

I'm glad to see the resurgence of classic gaming, whether it be through Xbox Live, Free games online, wireless phone gaming, classic compendiums for the console and PC market, the spirit of the homebrew and emulation community.

It's very possible that superbly designed “simple” game will be played more than the best action-adventure or RPG title. No matter how lush the scenery, or how fluid the animation. Despite truly cinematic cut scenes with the cleverest of dialog. It doesn't matter. Classic games have that “quick fix” quality, with none of the exhaustiveness of more complex games. You don't turn these games on and know that you'll need to devote at least an hour to accomplish anything. And no matter how beautiful some of today's games are, there;s always the possibility you'll finish them and never look back. Mission's been accomplished. Move forward.

The classic game can be quite like crack then, can't it? Quick game. Damn, I can do better. Ugh. One more game.

And so on.

Sure you may play just as long. But you never intended to.

And I never intended to ramble this long. But it's too late. Read or don't read. That's what's nice about the Internet.

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